Marilyn MacDonald
Marilyn MacDonald
Senior Environment Artist & World Art Director
Vancouver, Canada

About

Senior Environment Artist and World Art Director with an interdisciplinary background in visual development, fine arts and theatrical design. More than a decade of experience as a graphic designer and illustrator. I received my first Nintendo at age 5 and never looked back. Most likely playing Magic The Gathering or eating noodles right now.

• Experienced in laying the foundation of a game environment as well as building it; ideation to completion.

• Constant collaborator. I work with level design, gameplay, narrative and audio to create fun, beautiful spaces

• Passionate about the importance of mentorship and knowledge sharing

• Adept in integral design skills like visual composition, form & color theory

• 3D modeler and texture artist with experience creating efficient, modular assets in both hard surface and organic modelling styles

• Confident in development of innovative concepts and creative problem solving

• Experience working in offices large and small, gaining mastery of artwork pipelines, providing and receiving art direction/feedback, and brainstorming solutions to creative roadblocks

• Ripley-Certified Xenomorph Avoidance Training

Skills

3D ModellingTexturingConcept DevelopmentWorld BuildingWritingMentorshipArt DirectionVisual DocumentationIllustrationGraphic Design

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Quixel
Quixel
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Premiere
Premiere
Frostbite Engine
Frostbite Engine

Productions

    • Video Game
      skate.
    • Year
      2026
    • Role
      Senior Environment Artist & Associate World Art Director
    • Company
      Electronic Arts, Full Circle
    • Video Game
      NHL 22
    • Year
      2021
    • Role
      Environment Artist
    • Company
      Electronic Arts
    • Video Game
      FIFA 21
    • Year
      2020
    • Role
      Environment Artist
    • Company
      Electronic Arts
    • Video Game
      NHL 19
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Electronic Arts
    • TV Production
      Disney's Goldie & Bear Season 2
    • Year
      2017
    • Role
      3D modeler & texture artist
    • Company
      ICON Creative Studio

Experience

  • Senior Environment Artist & Associate World Art Director at Electronic Arts | Full Circle
    Vancouver, CA
    April 2021 - Present

  • Environment Artist at Electronic Arts
    Vancouver, Canada
    March 2020 - April 2021

  • Freelance Designer & 3D Artist at Marilyn MacDonald Design
    Vancouver, Canada
    September 2008 - March 2020

  • Environment Artist at Electronic Arts
    Vancouver, Canada
    January 2018 - October 2018

  • Modeller & Texture Artist at ICON Creative Studio
    Vancouver, Canada
    October 2017 - December 2017

  • Senior Designer at Plumbheavy Design Co.
    Edmonton, Canada
    August 2012 - August 2015

  • Graphic Designer at MKM (Margaret Kool Marketing)
    Edmonton, Canada
    September 2011 - July 2012

  • Graphic Designer at DDB Canada
    Edmonton, Canada
    April 2011 - October 2011

Report User